Something hit me earlier in the day talking to a friend. We got to talking about The Last of Us, a game which I have no yet completed but I feel has very clunky controls, and we were talking about how the game has been awarded many perfect 10s by many different gaming outlets.
To he, and myself, this is unjustified. I don’t care if it’s a big budget AAA title like The Last of Us or an indie darling like Telltale Games’ The Walking Dead. The point he made was that when you give a game a perfect score, this suggests that nothing more could have been improved.
He is an artist and always believes that there is room for improvement and I can’t argue that point. In any medium, you always want to push for bigger and better things. Even writing this blog I want it to reach more people and always strive to do better and have people love my work.
There are good titles, hell, GREAT titles throughout gaming’s brief history, but none of them have deserved perfect 10s.
One of my favorite games of all time is Metal Gear Solid for the PlayStation. I loved the story, gameplay and characters. I love that game. However, when someone tells me that the game can get a bit wordy and feel like they are being taken out of the action to watch a movie, I can’t argue that criticism.
Another example would be Bioware’s Dragon Age. While I loved the story and dialogue between characters and felt like me, immersing myself in this universe as the main character, had an effect on the world at large in this game, if someone told me that the dialogue can be a bit much and micromanaging equipment and skill sets/ability rotations was a pain in the ass, this is a legit criticism.
My friend made the point that once you say “It’s a great game but…” you are automatically disqualified from a perfect 10 score and I agree with this.
Especially in an age where many believe that big game news journalism sites or magazines are paid to give good reviews and with good reason.
(Archived rant, original post from Tumblr on July 14th, 2013)